Cosmic Fruits 3 is a WINGO! video slot with an alien planet theme, its grid set on a lit platform under a hovering saucer. The game uses an 8 by 8 grid and no paylines. A cluster of 5 or more matching symbols connected vertically or horizontally is paid, cleared, and replaced by symbols falling from above. The return to player is 97% and the maximum win is 10,000 times the bet. Stakes run from $0.20 to $25.
The monster faces are the high symbols, headed by the pink monster, then the purple and the green. The four gems sit beneath them, the red ahead of the blue, then the orange and the green. The Wild is a multicoloured tile marked with a W. It substitutes for any symbol to complete a cluster and appears only within two of the spin modifiers.
The main game carries five spin modifiers. A mark may sit behind a symbol, and the modifier triggers after the refills if that symbol lands in a winning cluster. Blue clears the field with no payment. Purple converts every copy of a randomly chosen symbol into Wilds. Yellow adds 2x2 blocks of a single symbol at random positions. Orange adds one block of 3x3, 4x4 or 5x5. Green adds between 5 and 15 Wilds.
The progress bar above the grid collects the symbols cleared and resets every spin. Cosmo Frenzy is triggered once it fills. The points collected determine the level, and the five levels carry multipliers of x2, x4, x6, x8 and x10. A Chance x2 option raises the stake and doubles the chance of triggering the round, which can also be purchased directly. All five modifiers are guaranteed at each level, so the full set plays through every one.
| Game provider | Wingo |
| Game platform |
Head off world with Cosmic Fruits 3 from WINGO!, where the grid sits under a saucer with a red desert running out behind it. You play an 8 by 8 grid with no paylines. Clusters of 5 or more matching symbols linked vertically or horizontally pay out, then clear for new symbols to drop in. The RTP is 97% and your top win is 10,000 times your bet. Your stake runs from $0.20 to $25.
The monster faces pay you the most, the pink one first, then the purple, then the green. Your gems sit under them, red ahead of blue, then orange and green. The Wild is a multicoloured tile with a W on it. It fills in for any symbol to finish your cluster, and it only appears inside two of the spin modifiers.
There are five spin modifiers in the main game. A mark can sit behind a symbol, and if that symbol joins a winning cluster the modifier goes off after the refills. Blue wipes the grid with nothing paid. Purple turns every copy of one random symbol Wild. Yellow drops 2x2 blocks of a single symbol in. Orange puts down one block of 3x3, 4x4 or 5x5. Green throws 5 to 15 Wilds across the grid.
The bar on the saucer takes in the symbols you clear and empties every spin. Fill it and Cosmo Frenzy is yours. The points you banked set the level, and the five of them run multipliers of x2, x4, x6, x8 and x10. Chance x2 lifts your stake and doubles your odds of getting there, and you can buy the round outright if you want it now. All five modifiers are guaranteed at every level, so you get the full set each time. Follow the beam down.